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import 5.0.2 info

tags/vtx-0-2-21112003-freeze
Brian Paul 22 years ago
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Mesa 5.0.2 release notes

September 5, 2003



Introduction
------------

Mesa uses an even/odd version number scheme like the Linux kernel.
Even-numbered versions (such as 5.0.x) designate stable releases.
Odd-numbered versions (such as 4.1.x) designate new developmental releases.

Mesa 5.0.2 just fixes bugs found since the 5.0.1 release. See the VERSIONS
file for details.


Device Driver Status
--------------------

A number of Mesa's software drivers haven't been actively maintained for
some time. We rely on volunteers to maintain many of these drivers.
Here's the current status of all included drivers:


Driver Status
---------------------- ---------------------
XMesa (Xlib) implements OpenGL 1.4
OSMesa (off-screen) implements OpenGL 1.4
FX (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA implements OpenGL 1.3
Wind River UGL implements OpenGL 1.3
Windows/Win32 implements OpenGL 1.4
DJGPP implements OpenGL 1.4
GGI implements OpenGL 1.3
BeOS implements OpenGL 1.4
Allegro needs updating
D3D needs updating

Note: supporting OpenGL 1.4 (vs. 1.3 or 1.2) usually only requires that the
driver call the _mesa_enable_1_4_extensions() function.


----------------------------------------------------------------------
$Id: RELNOTES-5.0.2,v 1.1 2003/09/04 23:10:38 brianp Exp $

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- GLU fixes for OS/2 (Evgeny Kotsuba)


5.0.2 September 5, 2003
Bug fixes:
- fixed texgen problem causing texcoord's Q to be zero (stex3d)
- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
- GL_CURRENT_MATRIX_NV query was wrong
- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
- GL_LIST_MODE query wasn't correct
- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
- blended, wide lines didn't always work correctly (bug 711595)
- glVertexAttrib4svNV w component was always 1
- fixed bug in GL_IBM_rasterpos_clip (missing return)
- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
- a few Solaris compilation fixes
- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
- glFog() didn't clamp fog colors
- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
gl[Get]TexParameteri[v] functions
- fixed invalid memory references in glTexGen functions (bug 781602)
- integer-valued color arrays weren't handled correctly
- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
Changes:
- build GLUT with -fexceptions so C++ apps propogate exceptions


5.1 Month day, 2003 (NOT RELEASED YET)
New:
- reorganized directory tree

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