@@ -150,10 +150,11 @@ Redisplay(void) | |||
static void | |||
Reshape(int width, int height) | |||
{ | |||
float ar = (float) width / (float) height; | |||
glViewport(0, 0, width, height); | |||
glMatrixMode(GL_PROJECTION); | |||
glLoadIdentity(); | |||
glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); | |||
glFrustum(-ar, ar, -1.0, 1.0, 5.0, 25.0); | |||
glMatrixMode(GL_MODELVIEW); | |||
glLoadIdentity(); | |||
glTranslatef(0.0f, 0.0f, -15.0f); |