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@@ -875,7 +875,12 @@ _mesa_get_shader_source(GLcontext *ctx, GLuint shader, GLsizei maxLength, |
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{ |
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struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
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if (!sh) { |
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_mesa_error(ctx, GL_INVALID_VALUE, "glGetShaderSource(shader)"); |
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GLenum err; |
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if (_mesa_lookup_shader_program(ctx, shader)) |
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err = GL_INVALID_OPERATION; |
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else |
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err = GL_INVALID_VALUE; |
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_mesa_error(ctx, err, "glGetShaderSource(shader)"); |
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return; |
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} |
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copy_string(sourceOut, maxLength, length, sh->Source); |
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@@ -966,7 +971,12 @@ _mesa_shader_source(GLcontext *ctx, GLuint shader, const GLchar *source) |
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{ |
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struct gl_shader *sh = _mesa_lookup_shader(ctx, shader); |
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if (!sh) { |
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_mesa_error(ctx, GL_INVALID_VALUE, "glShaderSource(shaderObj)"); |
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GLenum err; |
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if (_mesa_lookup_shader_program(ctx, shader)) |
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err = GL_INVALID_OPERATION; |
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else |
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err = GL_INVALID_VALUE; |
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_mesa_error(ctx, err, "glShaderSource(shaderObj)"); |
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return; |
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} |
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