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gallium: implement ARB_conservative_depth

This adds a new TGSI property to represent the GLSL layout qualifier in TGSI.
tags/mesa-8.0-rc1
Marek Olšák vor 14 Jahren
Ursprung
Commit
06f217d80f

+ 1
- 0
src/gallium/auxiliary/tgsi/tgsi_dump.c Datei anzeigen

@@ -174,6 +174,7 @@ const char *tgsi_property_names[TGSI_PROPERTY_COUNT] =
"FS_COORD_ORIGIN",
"FS_COORD_PIXEL_CENTER",
"FS_COLOR0_WRITES_ALL_CBUFS",
"FS_DEPTH_LAYOUT"
};

static const char *tgsi_type_names[] =

+ 16
- 0
src/gallium/auxiliary/tgsi/tgsi_ureg.c Datei anzeigen

@@ -161,6 +161,7 @@ struct ureg_program
unsigned char property_fs_coord_origin; /* = TGSI_FS_COORD_ORIGIN_* */
unsigned char property_fs_coord_pixel_center; /* = TGSI_FS_COORD_PIXEL_CENTER_* */
unsigned char property_fs_color0_writes_all_cbufs; /* = TGSI_FS_COLOR0_WRITES_ALL_CBUFS * */
unsigned char property_fs_depth_layout; /* TGSI_FS_DEPTH_LAYOUT */

unsigned nr_addrs;
unsigned nr_preds;
@@ -304,6 +305,13 @@ ureg_property_fs_color0_writes_all_cbufs(struct ureg_program *ureg,
ureg->property_fs_color0_writes_all_cbufs = fs_color0_writes_all_cbufs;
}

void
ureg_property_fs_depth_layout(struct ureg_program *ureg,
unsigned fs_depth_layout)
{
ureg->property_fs_depth_layout = fs_depth_layout;
}

struct ureg_src
ureg_DECL_fs_input_cyl_centroid(struct ureg_program *ureg,
unsigned semantic_name,
@@ -1388,6 +1396,14 @@ static void emit_decls( struct ureg_program *ureg )
ureg->property_fs_color0_writes_all_cbufs);
}

if (ureg->property_fs_depth_layout) {
assert(ureg->processor == TGSI_PROCESSOR_FRAGMENT);

emit_property(ureg,
TGSI_PROPERTY_FS_DEPTH_LAYOUT,
ureg->property_fs_depth_layout);
}

if (ureg->processor == TGSI_PROCESSOR_VERTEX) {
for (i = 0; i < UREG_MAX_INPUT; i++) {
if (ureg->vs_inputs[i/32] & (1 << (i%32))) {

+ 5
- 0
src/gallium/auxiliary/tgsi/tgsi_ureg.h Datei anzeigen

@@ -157,6 +157,11 @@ void
ureg_property_fs_color0_writes_all_cbufs(struct ureg_program *ureg,
unsigned fs_color0_writes_all_cbufs);

void
ureg_property_fs_depth_layout(struct ureg_program *ureg,
unsigned fs_depth_layout);


/***********************************************************************
* Build shader declarations:
*/

+ 9
- 1
src/gallium/include/pipe/p_shader_tokens.h Datei anzeigen

@@ -188,7 +188,8 @@ union tgsi_immediate_data
#define TGSI_PROPERTY_FS_COORD_ORIGIN 3
#define TGSI_PROPERTY_FS_COORD_PIXEL_CENTER 4
#define TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS 5
#define TGSI_PROPERTY_COUNT 6
#define TGSI_PROPERTY_FS_DEPTH_LAYOUT 6
#define TGSI_PROPERTY_COUNT 7

struct tgsi_property {
unsigned Type : 4; /**< TGSI_TOKEN_TYPE_PROPERTY */
@@ -203,6 +204,13 @@ struct tgsi_property {
#define TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER 0
#define TGSI_FS_COORD_PIXEL_CENTER_INTEGER 1

#define TGSI_FS_DEPTH_LAYOUT_NONE 0
#define TGSI_FS_DEPTH_LAYOUT_ANY 1
#define TGSI_FS_DEPTH_LAYOUT_GREATER 2
#define TGSI_FS_DEPTH_LAYOUT_LESS 3
#define TGSI_FS_DEPTH_LAYOUT_UNCHANGED 4


struct tgsi_property_data {
unsigned Data;
};

+ 19
- 0
src/mesa/state_tracker/st_glsl_to_tgsi.cpp Datei anzeigen

@@ -4557,6 +4557,25 @@ st_translate_program(
interpMode[i]);
}

if (program->shader_program->FragDepthLayout != FRAG_DEPTH_LAYOUT_NONE) {
switch (program->shader_program->FragDepthLayout) {
case FRAG_DEPTH_LAYOUT_ANY:
ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_ANY);
break;
case FRAG_DEPTH_LAYOUT_GREATER:
ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_GREATER);
break;
case FRAG_DEPTH_LAYOUT_LESS:
ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_LESS);
break;
case FRAG_DEPTH_LAYOUT_UNCHANGED:
ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_UNCHANGED);
break;
default:
assert(0);
}
}

if (proginfo->InputsRead & FRAG_BIT_WPOS) {
/* Must do this after setting up t->inputs, and before
* emitting constant references, below:

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