| @@ -134,11 +134,11 @@ shader_generate(struct llvmpipe_screen *screen, | |||
| unsigned chan; | |||
| type.value = 0; | |||
| type.floating = TRUE; | |||
| type.sign = TRUE; | |||
| type.norm = FALSE; | |||
| type.width = 32; | |||
| type.length = 4; | |||
| type.floating = TRUE; /* floating point values */ | |||
| type.sign = TRUE; /* values are signed */ | |||
| type.norm = FALSE; /* values are not limited to [0,1] or [-1,1] */ | |||
| type.width = 32; /* 32-bit float */ | |||
| type.length = 4; /* 4 element per vector */ | |||
| elem_type = lp_build_elem_type(type); | |||
| vec_type = lp_build_vec_type(type); | |||