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mesa: implement DEBUG_ALWAYS_FLUSH debug option

This flag has been around for a while but it wasn't actually used anywhere.

Now, setting this flag causes a glFlush() to be issued after each
drawing call (including glBegin/End, glDrawElements, glDrawArrays,
glDrawPixels, glCopyPixels and glBitmap).
tags/i965-primitive-restart-v2
Brian Paul 13 jaren geleden
bovenliggende
commit
014306578b
3 gewijzigde bestanden met toevoegingen van 32 en 0 verwijderingen
  1. 12
    0
      src/mesa/main/drawpix.c
  2. 4
    0
      src/mesa/vbo/vbo_exec_api.c
  3. 16
    0
      src/mesa/vbo/vbo_exec_array.c

+ 12
- 0
src/mesa/main/drawpix.c Bestand weergeven

@@ -180,6 +180,10 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,

end:
_mesa_set_vp_override(ctx, GL_FALSE);

if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
_mesa_flush(ctx);
}
}


@@ -280,6 +284,10 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,

end:
_mesa_set_vp_override(ctx, GL_FALSE);

if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
_mesa_flush(ctx);
}
}


@@ -354,6 +362,10 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
/* update raster position */
ctx->Current.RasterPos[0] += xmove;
ctx->Current.RasterPos[1] += ymove;

if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
_mesa_flush(ctx);
}
}



+ 4
- 0
src/mesa/vbo/vbo_exec_api.c Bestand weergeven

@@ -862,6 +862,10 @@ static void GLAPIENTRY vbo_exec_End( void )
}
else
_mesa_error( ctx, GL_INVALID_OPERATION, "glEnd" );

if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
_mesa_flush(ctx);
}
}



+ 16
- 0
src/mesa/vbo/vbo_exec_array.c Bestand weergeven

@@ -614,6 +614,10 @@ vbo_draw_arrays(struct gl_context *ctx, GLenum mode, GLint start,
GL_TRUE, start, start + count - 1,
NULL);
}

if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
_mesa_flush(ctx);
}
}


@@ -803,6 +807,10 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, GLenum mode,
check_buffers_are_unmapped(exec->array.inputs);
vbo->draw_prims( ctx, prim, 1, &ib,
index_bounds_valid, start, end, NULL );

if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
_mesa_flush(ctx);
}
}


@@ -1127,6 +1135,10 @@ vbo_validated_multidrawelements(struct gl_context *ctx, GLenum mode,
}

free(prim);

if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
_mesa_flush(ctx);
}
}


@@ -1201,6 +1213,10 @@ vbo_draw_transform_feedback(struct gl_context *ctx, GLenum mode,
check_buffers_are_unmapped(exec->array.inputs);
vbo->draw_prims(ctx, prim, 1, NULL,
GL_TRUE, 0, 0, obj);

if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
_mesa_flush(ctx);
}
}

/**

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