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set MaxTextureImageUnits, MaxTextureCoordUnits

tags/R300_DRIVER_0
Keith Whitwell 22 years ago
parent
commit
013056ac65

+ 2
- 0
src/mesa/drivers/dri/gamma/gamma_context.c View File

@@ -106,6 +106,8 @@ GLboolean gammaCreateContext( const __GLcontextModes *glVisual,

ctx->Const.MaxTextureLevels = 13; /* 4K by 4K? Is that right? */
ctx->Const.MaxTextureUnits = 1; /* Permedia 3 */
ctx->Const.MaxTextureImageUnits = 1;
ctx->Const.MaxTextureCoordUnits = 1;

ctx->Const.MinLineWidth = 0.0;
ctx->Const.MaxLineWidth = 255.0;

+ 2
- 0
src/mesa/drivers/dri/i810/i810context.c View File

@@ -204,6 +204,8 @@ i810CreateContext( const __GLcontextModes *mesaVis,

ctx = imesa->glCtx;
ctx->Const.MaxTextureUnits = 2;
ctx->Const.MaxTextureImageUnits = 2;
ctx->Const.MaxTextureCoordUnits = 2;


/* FIXME: driCalcualteMaxTextureLevels assumes that mipmaps are tightly

+ 2
- 0
src/mesa/drivers/dri/i830/i830_context.c View File

@@ -263,6 +263,8 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,

ctx = imesa->glCtx;
ctx->Const.MaxTextureUnits = 2;
ctx->Const.MaxTextureImageUnits = 2;
ctx->Const.MaxTextureCoordUnits = 2;

/* FIXME: driCalcualteMaxTextureLevels assumes that mipmaps are tightly
* FIXME: packed, but they're not in Intel graphics hardware.

+ 4
- 0
src/mesa/drivers/dri/mga/mga_xmesa.c View File

@@ -411,11 +411,15 @@ mgaCreateContext( const __GLcontextModes *mesaVis,
ctx = mmesa->glCtx;
if ( mgaScreen->chipset == MGA_CARD_TYPE_G200 ) {
ctx->Const.MaxTextureUnits = 1;
ctx->Const.MaxTextureImageUnits = 1;
ctx->Const.MaxTextureCoordUnits = 1;
maxlevels = G200_TEX_MAXLEVELS;

}
else {
ctx->Const.MaxTextureUnits = 2;
ctx->Const.MaxTextureImageUnits = 2;
ctx->Const.MaxTextureCoordUnits = 2;
maxlevels = G400_TEX_MAXLEVELS;
}


+ 2
- 0
src/mesa/drivers/dri/r128/r128_context.c View File

@@ -196,6 +196,8 @@ GLboolean r128CreateContext( const __GLcontextModes *glVisual,
*/

ctx->Const.MaxTextureUnits = 2;
ctx->Const.MaxTextureImageUnits = 2;
ctx->Const.MaxTextureCoordUnits = 2;

driCalculateMaxTextureLevels( rmesa->texture_heaps,
rmesa->nr_heaps,

+ 2
- 0
src/mesa/drivers/dri/r200/r200_context.c View File

@@ -338,6 +338,8 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,

ctx = rmesa->glCtx;
ctx->Const.MaxTextureUnits = 2;
ctx->Const.MaxTextureImageUnits = 2;
ctx->Const.MaxTextureCoordUnits = 2;

driCalculateMaxTextureLevels( rmesa->texture_heaps,
rmesa->nr_heaps,

+ 2
- 0
src/mesa/drivers/dri/radeon/radeon_context.c View File

@@ -327,6 +327,8 @@ radeonCreateContext( const __GLcontextModes *glVisual,

ctx = rmesa->glCtx;
ctx->Const.MaxTextureUnits = 2;
ctx->Const.MaxTextureImageUnits = 2;
ctx->Const.MaxTextureCoordUnits = 2;

driCalculateMaxTextureLevels( rmesa->texture_heaps,
rmesa->nr_heaps,

+ 2
- 0
src/mesa/drivers/dri/tdfx/tdfx_context.c View File

@@ -209,6 +209,8 @@ GLboolean tdfxCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxTextureLevels = 9;
}
ctx->Const.MaxTextureUnits = TDFX_IS_BANSHEE( fxMesa ) ? 1 : 2;
ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;

/* No wide points.
*/

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