|
|
@@ -0,0 +1,10 @@ |
|
|
|
# Vulkan triangle example application |
|
|
|
|
|
|
|
## Overview |
|
|
|
This repo contains the source for an applicaiton that renders a triangle using Vulkan and then saves the output as a PNG. This applicaiton is meant as a starting point to debug freedreno featurework for Chrome OS. |
|
|
|
|
|
|
|
## Instructions |
|
|
|
- Enter the CrOS chroot and set up the boards you want to test against (`setup_board --board=${BOARD}`). |
|
|
|
- Emerge Vulkan, mesa, and libpng to the device under test (`emerge vulkan-loader media-libs/mesa libpng && cros deploy ${IP_ADDR} ${PACKAGES}`). |
|
|
|
- `make shaders` |
|
|
|
- `target={local, atlas (i915), cheza (adreno)} make` |