435 Commits (94ec525ba5bc763210b1fb0198beeee2fe601b99)

Author SHA1 Message Date
  Ian Romanick c00fbd55ba The available GLX version is now logged in addition to the client 22 years ago
  Brian Paul 4e41eb1061 compute fog coord in eye space, not clip space 22 years ago
  Brian Paul 9a389d4bdb define DO_FRAGMENT_FOG=1 to test fragment program fog option 22 years ago
  Brian Paul 64d6ddabaa remove incorrect negation in fog coord computation 22 years ago
  Keith Whitwell 7b5199e8a4 glutInitWindowPosition 22 years ago
  Daniel Borca a49a08d014 fog_coord demo 22 years ago
  Ian Romanick 840e82163d Added a test case for Mesa bug #508473 that I wrote a long time ago. 22 years ago
  Ian Romanick 1d6e08db95 Added yet another version of gears. This one uses fbconfigs, and is a 22 years ago
  Brian Paul 53c50f1667 some useful matrix functions 22 years ago
  Keith Whitwell 493e6e1e90 Add comments to make decyphering the faces easier 22 years ago
  Keith Whitwell 72aeea4eea Use quads instead of lines to ensure this is testing stencil functionality 22 years ago
  Brian Paul b6a9cb7095 another pbuffer demo (Andrew Lentvorski) 22 years ago
  Brian Paul 18a949000c tweak comments 22 years ago
  Brian Paul c9e1c8098b added display list option (l key) 22 years ago
  Brian Paul 27ec7a5bf1 add vparray.c, fix indentation 22 years ago
  Brian Paul 919404fd1d enable program and arrays by default, minor clean-ups 22 years ago
  Alan Hourihane 29b2ced167 fix printf warnings 22 years ago
  Keith Whitwell eabe7beeaa add glutInitWindowPosition calls 22 years ago
  Keith Whitwell 469d1b0f22 Add glutInitWindowPosition call 22 years ago
  Keith Whitwell 740f7de085 Tweak: set z scale to one, else tnl thinks we have a 3d texcoord. 22 years ago
  Keith Whitwell ab41a96ae7 Add tests for ARB_fp trig instructions and also for 1D texturing 22 years ago
  Brian Paul b4b35bcc42 New glXUseRotatedXFontMESA() function. Like glXUseXFont(), but takes 22 years ago
  Brian Paul a7e6f7ba35 exercise glDeleteProgramsARB 22 years ago
  Daniel Borca 0ee5f6203c reverted TMUs for proper multitexturing 22 years ago
  Daniel Borca e9e98405e7 DMesa: removed MGA2064W driver 22 years ago
  Brian Paul 520ef4b5bc new makefiles 22 years ago
  Karl Rasche a8a4ad452e added parsing exercises for ARL and relative offsets in ARB_vp 22 years ago
  Karl Rasche 93c2dacca6 A quick little test to show disapeearing specular color between vertex and fragment program execution 22 years ago
  Jouk Jansen 58f88a29d2 Committing in . 22 years ago
  Brian Paul a763123b35 glFBDev driver from embedded-2 branch. 22 years ago
  Brian Paul 15f7f4e31f press f key to toggle front/back drawing/copying 22 years ago
  Karl Schultz f9b0ac691c Windows needs to #define GL_GLEXT_PROTOTYPES 22 years ago
  Karl Rasche 9b0dcfd408 s/inverse/invtrans.. whoopsie 22 years ago
  Karl Rasche dda09a6154 Moving NV_fragment_program tests to ARB_fragment_program 22 years ago
  Karl Rasche 15955f1c5e Porting NV_vertex_program demos to ARB_vertex_program 22 years ago
  Karl Rasche 4814d79c99 Porting NV_vertex_program tests to ARB_vertex_program 22 years ago
  Keith Whitwell 8525fae3b8 build fixes, rh9 22 years ago
  Daniel Borca 08e6fb367e texture compression testbed 22 years ago
  Brian Paul 16c119bab2 remove GL_GLEXT_LEGACY 22 years ago
  Brian Paul 35b52c72d0 added more debug code and tests 22 years ago
  Brian Paul 0f22705b0b remove some cruft 22 years ago
  Brian Paul 4524274377 exercise more vertex buffer object functions 22 years ago
  Daniel Borca 009d7f8ba1 Minor MinGW fixes 22 years ago
  Brian Paul 5fd77da4f6 improved 'clean' targets (Otto Solares) 22 years ago
  Brian Paul a75246f8f5 updates from Daniel Borca 22 years ago
  Karl Schultz cafc787027 Add project file for new spriteblast demo. (Update dependency) 22 years ago
  Karl Schultz 26577e4939 Add project file for new spriteblast demo. 22 years ago
  Brian Paul 1a89978d83 GL_ARB_point_sprite demo 22 years ago
  Karl Schultz 77a505a4bb MS dev studio project file for teapots demo. 22 years ago
  Karl Schultz c1cbde2ae1 Workspace file for redbook programs 22 years ago