Previously the first provoking vertex convention would only be used if flatshading were enabled. No matter how I look at it that cannot be possibly correct. Maybe the code getting used was somewhat simpler that way at a time where there weren't constant interpolated attributes, only flatshading... (Note that all other places including the decomposition macros already do the same.) Reviewed-by: Jose Fonseca <jfonseca@vmware.com>tags/10.5-branchpoint
| const boolean quads_flatshade_last = \ | const boolean quads_flatshade_last = \ | ||||
| draw->quads_always_flatshade_last; \ | draw->quads_always_flatshade_last; \ | ||||
| const boolean last_vertex_last = \ | const boolean last_vertex_last = \ | ||||
| !(draw->rasterizer->flatshade && \ | |||||
| draw->rasterizer->flatshade_first); | |||||
| !draw->rasterizer->flatshade_first; | |||||
| #include "draw_decompose_tmp.h" | #include "draw_decompose_tmp.h" |