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check mode for no change in _mesa_Read/DrawBuffer()

tags/mesa_4_1
Brian Paul pirms 23 gadiem
vecāks
revīzija
d54d4633fd
1 mainītis faili ar 7 papildinājumiem un 2 dzēšanām
  1. 7
    2
      src/mesa/main/buffers.c

+ 7
- 2
src/mesa/main/buffers.c Parādīt failu

@@ -1,4 +1,4 @@
/* $Id: buffers.c,v 1.38 2002/10/04 19:10:07 brianp Exp $ */
/* $Id: buffers.c,v 1.39 2002/10/11 00:02:16 brianp Exp $ */

/*
* Mesa 3-D graphics library
@@ -144,10 +144,12 @@ _mesa_DrawBuffer( GLenum mode )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex... */


if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glDrawBuffer %s\n", _mesa_lookup_enum_by_nr(mode));

if (ctx->Color.DrawBuffer == mode)
return; /* no change */

/*
* Do error checking and compute the _DrawDestMask bitfield.
*/
@@ -262,6 +264,9 @@ _mesa_ReadBuffer( GLenum mode )
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(mode));

if (ctx->Pixel.ReadBuffer == mode)
return; /* no change */

switch (mode) {
case GL_AUX0:
case GL_AUX1:

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