# src/gallium/winsys/xlib/Makefile

TOP = ../../../..
include $(TOP)/configs/current


GL_MAJOR = 1
GL_MINOR = 5
GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY)


INCLUDE_DIRS = \
	-I$(TOP)/include \
	-I$(TOP)/src/mesa \
	-I$(TOP)/src/mesa/main \
	-I$(TOP)/src/gallium/include \
	-I$(TOP)/src/gallium/drivers \
	-I$(TOP)/src/gallium/auxiliary

XLIB_WINSYS_SOURCES = \
	glxapi.c	\
	fakeglx.c	\
	xfonts.c	\
	xm_api.c	\
	xm_winsys.c	\
	xm_winsys_aub.c	\
	brw_aub.c

XLIB_WINSYS_OBJECTS = $(XLIB_WINSYS_SOURCES:.c=.o)


ifeq ($(CONFIG_NAME), linux-cell)
# The SPU code is in a separate .a file, unfortunately
CELL_SPU_LIB = $(TOP)/src/gallium/drivers/cell/spu/g3d_spu.a
endif

LIBS = \
	$(GALLIUM_DRIVERS) \
	$(TOP)/src/mesa/libglapi.a \
	$(TOP)/src/mesa/libmesa.a \
	$(GALLIUM_AUXILIARIES) \
	$(CELL_SPU_LIB) \


.SUFFIXES : .cpp

.c.o:
	$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@

.cpp.o:
	$(CXX) -c $(INCLUDE_DIRS) $(CXXFLAGS) $< -o $@



default: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)


# Make the libGL.so library
$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(XLIB_WINSYS_OBJECTS) $(LIBS)
	$(TOP)/bin/mklib -o $(GL_LIB) \
		-linker "$(CC)" \
		-major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
		-install $(TOP)/$(LIB_DIR) \
		$(MKLIB_OPTIONS) $(XLIB_WINSYS_OBJECTS) \
		--start-group $(LIBS) --end-group $(GL_LIB_DEPS)


depend: $(ALL_SOURCES)
	@ echo "running $(MKDEP)"
	@ rm -f depend  # workaround oops on gutsy?!?
	@ touch depend
	@ $(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \
		> /dev/null 2>/dev/null


install: default
	$(INSTALL) -d $(INSTALL_DIR)/include/GL
	$(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
	$(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL
	@if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \
		$(INSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
	fi


# Emacs tags
tags:
	etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h

clean:
	-rm -f *.o


include depend
