/* -*- mode: C; tab-width:8;  -*-

             fxdd.c - 3Dfx VooDoo Mesa span and pixel functions
*/

/*
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with this library; if not, write to the Free
 * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
 *
 * See the file fxapi.c for more informations about authors
 *
 */

#ifdef HAVE_CONFIG_H
#include "conf.h"
#endif

#if defined(FX)

#include "fxdrv.h"

#ifdef _MSC_VER
#ifdef _WIN32
#pragma warning( disable : 4090 4022 )
/* 4101 : "different 'const' qualifier"
 * 4022 : "pointer mistmatch for actual parameter 'n'
 */
#endif
#endif


#if !defined(FXMESA_USE_ARGB) 

    #define LFB_WRITE_SPAN_MESA(dst_buffer,dst_x,dst_y,src_width,src_stride,src_data)	\
	  grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_width,1,GR_LFB_SRC_FMT_8888,src_stride,src_data)
#else /* defined(FXMESA_USE_RGBA) */

       #define MESACOLOR_TO_ARGB(c) (       \
             ( ((unsigned int)(c[ACOMP]))<<24 ) | \
             ( ((unsigned int)(c[RCOMP]))<<16 ) | \
             ( ((unsigned int)(c[GCOMP]))<<8 )  | \
             (  (unsigned int)(c[BCOMP])) )
  
      /* inline */ void LFB_WRITE_SPAN_MESA(GrBuffer_t dst_buffer, 
                  		  FxU32 dst_x, FxU32 dst_y, 
                  		  /* GrLfbSrcFmt_t src_format, format is GR_LFB_SRC_FMT_8888 */
                  		  FxU32 src_width,/* FxU32 src_height,  height is 1 */
                  		  FxI32 src_stride, void *src_data )
       {
             /* Covert to ARGB */
             GLubyte (*rgba)[4] = src_data;
             GLuint argb[MAX_WIDTH];
             int i;
   
             for (i = 0; i < src_width; i++)
             {
                argb[i] = MESACOLOR_TO_ARGB(rgba[i]);
             }
           FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,GR_LFB_SRC_FMT_8888,src_width,1,src_stride,(void*)argb);
       }
#endif

/************************************************************************/
/*****                    Span functions                            *****/
/************************************************************************/

static void fxDDWriteRGBASpan(const GLcontext *ctx, 
                              GLuint n, GLint x, GLint y,
                              const GLubyte rgba[][4], const GLubyte mask[])
{
  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
  GLuint i;
  GLint bottom=fxMesa->height-1;

  if (MESA_VERBOSE&VERBOSE_DRIVER) {
     fprintf(stderr,"fxmesa: fxDDWriteRGBASpan(...)\n");
  }

  if (mask) {
    int span=0;

    for (i=0;i<n;i++) {
      if (mask[i]) {
        ++span; 
      } else {
        if (span > 0) {
          LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x+i-span, bottom-y,
                           /* GR_LFB_SRC_FMT_8888,*/ span, /*1,*/ 0, (void *) rgba[i-span] );
          span = 0;
        }
      }
    }

    if (span > 0)
      LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x+n-span, bottom-y,
                        /* GR_LFB_SRC_FMT_8888, */ span, /*1,*/ 0, (void *) rgba[n-span] );
  } else
    LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x, bottom-y,/* GR_LFB_SRC_FMT_8888,*/
                      n,/* 1,*/ 0, (void *) rgba );
}


static void fxDDWriteRGBSpan(const GLcontext *ctx, 
                             GLuint n, GLint x, GLint y,
                             const GLubyte rgb[][3], const GLubyte mask[])
{
  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
  GLuint i;
  GLint bottom=fxMesa->height-1;
  GLubyte rgba[MAX_WIDTH][4];

  if (MESA_VERBOSE&VERBOSE_DRIVER) {
     fprintf(stderr,"fxmesa: fxDDWriteRGBSpan()\n");
  }

  if (mask) {
    int span=0;

    for (i=0;i<n;i++) {
      if (mask[i]) {
        rgba[span][RCOMP] = rgb[i][0];
        rgba[span][GCOMP] = rgb[i][1];
        rgba[span][BCOMP] = rgb[i][2];
        rgba[span][ACOMP] = 255;
        ++span;
      } else {
        if (span > 0) {
          LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x+i-span, bottom-y,
                            /*GR_LFB_SRC_FMT_8888,*/ span,/* 1,*/ 0, (void *) rgba );
          span = 0;
        }
      }
    }

    if (span > 0)
      LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x+n-span, bottom-y,
                        /*GR_LFB_SRC_FMT_8888,*/ span,/* 1,*/ 0, (void *) rgba );
  } else {
    for (i=0;i<n;i++) {
      rgba[i][RCOMP]=rgb[i][0];
      rgba[i][GCOMP]=rgb[i][1];
      rgba[i][BCOMP]=rgb[i][2];
      rgba[i][ACOMP]=255;
    }

    LFB_WRITE_SPAN_MESA( fxMesa->currentFB, x, bottom-y,/* GR_LFB_SRC_FMT_8888,*/
                      n,/* 1,*/ 0, (void *) rgba );
  }
}


static void fxDDWriteMonoRGBASpan(const GLcontext *ctx, 
                                  GLuint n, GLint x, GLint y,
                                  const GLubyte mask[])
{
  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
  GLuint i;
  GLint bottom=fxMesa->height-1;
  GLuint data[MAX_WIDTH];

  if (MESA_VERBOSE&VERBOSE_DRIVER) {
     fprintf(stderr,"fxmesa: fxDDWriteMonoRGBASpan(...)\n");
  }

  if (mask) {
    int span=0;

    for (i=0;i<n;i++) {
      if (mask[i]) {
        data[span] = (GLuint) fxMesa->color;
        ++span;
      } else {
        if (span > 0) {
          FX_grLfbWriteRegion( fxMesa->currentFB, x+i-span, bottom-y,
                            GR_LFB_SRC_FMT_8888, span, 1, 0,
                            (void *) data );
          span = 0;
        }
      }
    }

    if (span > 0)
      FX_grLfbWriteRegion( fxMesa->currentFB, x+n-span, bottom-y,
                        GR_LFB_SRC_FMT_8888, span, 1, 0,
                        (void *) data );
  } else {
    for (i=0;i<n;i++) {
      data[i]=(GLuint) fxMesa->color;
    }

    FX_grLfbWriteRegion( fxMesa->currentFB, x, bottom-y, GR_LFB_SRC_FMT_8888,
                      n, 1, 0, (void *) data );
  }
}


static void fxDDReadRGBASpan(const GLcontext *ctx, 
                             GLuint n, GLint x, GLint y, GLubyte rgba[][4])
{
  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
  GLushort data[MAX_WIDTH];
  GLuint i;
  GLint bottom=fxMesa->height-1;

  if (MESA_VERBOSE&VERBOSE_DRIVER) {
     fprintf(stderr,"fxmesa: fxDDReadRGBASpan(...)\n");
  }

  assert(n < MAX_WIDTH);

  grLfbReadRegion( fxMesa->currentFB, x, bottom-y, n, 1, 0, data);
  for (i=0;i<n;i++) {
#if FXMESA_USE_ARGB
    rgba[i][RCOMP]=(data[i] & 0xF800) >> 8;
    rgba[i][GCOMP]=(data[i] & 0x07E0) >> 3;
    rgba[i][BCOMP]=(data[i] & 0x001F) << 3;
#else
    rgba[i][RCOMP]=(data[i] & 0x001f) << 3;
    rgba[i][GCOMP]=(data[i] & 0x07e0) >> 3;
    rgba[i][BCOMP]=(data[i] & 0xf800) >> 8;
#endif
    rgba[i][ACOMP]=255;
  }

}

/************************************************************************/
/*****                    Pixel functions                           *****/
/************************************************************************/

static void fxDDWriteRGBAPixels(const GLcontext *ctx,
                                GLuint n, const GLint x[], const GLint y[],
                                CONST GLubyte rgba[][4], const GLubyte mask[])
{
  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
  GLuint i;
  GLint bottom=fxMesa->height-1;

  if (MESA_VERBOSE&VERBOSE_DRIVER) {
     fprintf(stderr,"fxmesa: fxDDWriteRGBAPixels(...)\n");
  }

  for(i=0;i<n;i++)
    if(mask[i])
       LFB_WRITE_SPAN_MESA(fxMesa->currentFB,x[i],bottom-y[i],
                       /*GR_LFB_SRC_FMT_8888,*/1,/*1,*/0,(void *)rgba[i]);
}

static void fxDDWriteMonoRGBAPixels(const GLcontext *ctx,
                                    GLuint n, const GLint x[], const GLint y[],
                                    const GLubyte mask[])
{
  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
  GLuint i;
  GLint bottom=fxMesa->height-1;

  if (MESA_VERBOSE&VERBOSE_DRIVER) {
     fprintf(stderr,"fxmesa: fxDDWriteMonoRGBAPixels(...)\n");
  }

  for(i=0;i<n;i++)
    if(mask[i])
      FX_grLfbWriteRegion(fxMesa->currentFB,x[i],bottom-y[i],
                       GR_LFB_SRC_FMT_8888,1,1,0,(void *) &fxMesa->color);
}

static void fxDDReadRGBAPixels(const GLcontext *ctx,
                               GLuint n, const GLint x[], const GLint y[],
                               GLubyte rgba[][4], const GLubyte mask[])
{
  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
  GLuint i;
  GLint bottom=fxMesa->height-1;
  GLushort data;

  if (MESA_VERBOSE&VERBOSE_DRIVER) {
     fprintf(stderr,"fxmesa: fxDDReadRGBAPixels(...)\n");
  }

  for(i=0;i<n;i++)
    if(mask[i]) {
      grLfbReadRegion(fxMesa->currentFB,x[i],bottom-y[i],1,1,0,&data);
   #if FXMESA_USE_ARGB 
      rgba[i][RCOMP]=(data & 0xF800) >> 8;
      rgba[i][GCOMP]=(data & 0x07E0) >> 3;
      rgba[i][BCOMP]=(data & 0x001F) >> 8;
   #else
      rgba[i][RCOMP]=(data & 0x001f) << 3;
      rgba[i][GCOMP]=(data & 0x07e0) >> 3;
      rgba[i][BCOMP]=(data & 0xf800) >> 8;
   #endif
      /* the alpha value should be read from the auxiliary buffer when required */

      rgba[i][ACOMP]=255;
    }
}

/************************************************************************/
/*****                    Depth functions                           *****/
/************************************************************************/

void fxDDReadDepthSpanFloat(GLcontext *ctx,
			    GLuint n, GLint x, GLint y, GLfloat depth[])
{
  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
  GLuint i;
  GLint bottom=fxMesa->height-1;
  GLushort data[MAX_WIDTH];

  if (MESA_VERBOSE&VERBOSE_DRIVER) {
     fprintf(stderr,"fxmesa: fxDDReadDepthSpanFloat(...)\n");
  }

  grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,data);

  /*
    convert the read values to float values [0.0 .. 1.0].
  */
  for(i=0;i<n;i++)
    depth[i]=data[i]/65535.0f;
}

void fxDDReadDepthSpanInt(GLcontext *ctx,
			  GLuint n, GLint x, GLint y, GLdepth depth[])
{
  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
  GLint bottom=fxMesa->height-1;

  if (MESA_VERBOSE&VERBOSE_DRIVER) {
     fprintf(stderr,"fxmesa: fxDDReadDepthSpanInt(...)\n");
  }

  grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,depth);
}

GLuint fxDDDepthTestSpanGeneric(GLcontext *ctx,
                                       GLuint n, GLint x, GLint y, const GLdepth z[],
                                       GLubyte mask[])
{
  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
  GLushort depthdata[MAX_WIDTH];
  GLdepth *zptr=depthdata;
  GLubyte *m=mask;
  GLuint i;
  GLuint passed=0;
  GLint bottom=fxMesa->height-1;

  if (MESA_VERBOSE&VERBOSE_DRIVER) {
     fprintf(stderr,"fxmesa: fxDDDepthTestSpanGeneric(...)\n");
  }

  grLfbReadRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,n,1,0,depthdata);

  /* switch cases ordered from most frequent to less frequent */
  switch (ctx->Depth.Func) {
  case GL_LESS:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0; i<n; i++,zptr++,m++) {
        if (*m) {
          if (z[i] < *zptr) {
            /* pass */
            *zptr = z[i];
            passed++;
          } else {
            /* fail */
            *m = 0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0; i<n; i++,zptr++,m++) {
        if (*m) {
          if (z[i] < *zptr) {
            /* pass */
            passed++;
          } else {
            *m = 0;
          }
        }
      }
    }
    break;
  case GL_LEQUAL:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0;i<n;i++,zptr++,m++) {
        if (*m) {
          if (z[i] <= *zptr) {
            *zptr = z[i];
            passed++;
          } else {
            *m = 0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0;i<n;i++,zptr++,m++) {
        if (*m) {
          if (z[i] <= *zptr) {
            /* pass */
            passed++;
          } else {
            *m = 0;
          }
        }
      }
    }
    break;
  case GL_GEQUAL:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0;i<n;i++,zptr++,m++) {
        if (*m) {
          if (z[i] >= *zptr) {
            *zptr = z[i];
            passed++;
          } else {
            *m = 0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0;i<n;i++,zptr++,m++) {
        if (*m) {
          if (z[i] >= *zptr) {
            /* pass */
            passed++;
          } else {
            *m = 0;
          }
        }
      }
    }
    break;
  case GL_GREATER:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0;i<n;i++,zptr++,m++) {
        if (*m) {
          if (z[i] > *zptr) {
            *zptr = z[i];
            passed++;
          } else {
            *m = 0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0;i<n;i++,zptr++,m++) {
        if (*m) {
          if (z[i] > *zptr) {
            /* pass */
            passed++;
          } else {
            *m = 0;
          }
        }
      }
    }
    break;
  case GL_NOTEQUAL:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0;i<n;i++,zptr++,m++) {
        if (*m) {
          if (z[i] != *zptr) {
            *zptr = z[i];
            passed++;
          } else {
            *m = 0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0;i<n;i++,zptr++,m++) {
        if (*m) {
          if (z[i] != *zptr) {
            /* pass */
            passed++;
          } else {
            *m = 0;
          }
        }
      }
    }
    break;
  case GL_EQUAL:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0;i<n;i++,zptr++,m++) {
        if (*m) {
          if (z[i] == *zptr) {
            *zptr = z[i];
            passed++;
          } else {
            *m =0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0;i<n;i++,zptr++,m++) {
        if (*m) {
          if (z[i] == *zptr) {
            /* pass */
            passed++;
          } else {
            *m =0;
          }
        }
      }
    }
    break;
  case GL_ALWAYS:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0;i<n;i++,zptr++,m++) {
        if (*m) {
          *zptr = z[i];
          passed++;
        }
      }
    } else {
      /* Don't update Z buffer or mask */
      passed = n;
    }
    break;
  case GL_NEVER:
    for (i=0;i<n;i++) {
      mask[i] = 0;
    }
    break;
  default:
    ;
  } /*switch*/

  if(passed)
    FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x,bottom-y,GR_LFB_SRC_FMT_ZA16,n,1,0,depthdata);

  return passed;
}

void fxDDDepthTestPixelsGeneric(GLcontext* ctx,
                                       GLuint n, const GLint x[], const GLint y[],
                                       const GLdepth z[], GLubyte mask[])
{
  fxMesaContext fxMesa=(fxMesaContext)ctx->DriverCtx;
  GLdepth zval;
  GLuint i;
  GLint bottom=fxMesa->height-1;

  if (MESA_VERBOSE&VERBOSE_DRIVER) {
     fprintf(stderr,"fxmesa: fxDDDepthTestPixelsGeneric(...)\n");
  }

  /* switch cases ordered from most frequent to less frequent */
  switch (ctx->Depth.Func) {
  case GL_LESS:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] < zval) {
            /* pass */
            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
          } else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] < zval) {
            /* pass */
          }
          else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    }
    break;
  case GL_LEQUAL:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] <= zval) {
            /* pass */
            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
          } else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] <= zval) {
            /* pass */
          } else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    }
    break;
  case GL_GEQUAL:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] >= zval) {
            /* pass */
            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
          } else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] >= zval) {
            /* pass */
          } else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    }
    break;
  case GL_GREATER:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] > zval) {
            /* pass */
            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
          } else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] > zval) {
            /* pass */
          } else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    }
    break;
  case GL_NOTEQUAL:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] != zval) {
            /* pass */
            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
          } else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] != zval) {
            /* pass */
          }
          else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    }
    break;
  case GL_EQUAL:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] == zval) {
            /* pass */
            FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
          } else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    } else {
      /* Don't update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          grLfbReadRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],1,1,0,&zval);
          if (z[i] == zval) {
            /* pass */
          } else {
            /* fail */
            mask[i] = 0;
          }
        }
      }
    }
    break;
  case GL_ALWAYS:
    if (ctx->Depth.Mask) {
      /* Update Z buffer */
      for (i=0; i<n; i++) {
        if (mask[i]) {
          FX_grLfbWriteRegion(GR_BUFFER_AUXBUFFER,x[i],bottom-y[i],GR_LFB_SRC_FMT_ZA16,1,1,0,(void*)&z[i]);
        }
      }
    } else {
      /* Don't update Z buffer or mask */
    }
    break;
  case GL_NEVER:
    /* depth test never passes */
    for (i=0;i<n;i++) {
      mask[i] = 0;
    }
    break;
  default:
    ;
  } /*switch*/
}

/************************************************************************/


void fxSetupDDSpanPointers(GLcontext *ctx)
{
  ctx->Driver.WriteRGBASpan       =fxDDWriteRGBASpan;
  ctx->Driver.WriteRGBSpan        =fxDDWriteRGBSpan;
  ctx->Driver.WriteMonoRGBASpan   =fxDDWriteMonoRGBASpan;
  ctx->Driver.WriteRGBAPixels     =fxDDWriteRGBAPixels;
  ctx->Driver.WriteMonoRGBAPixels =fxDDWriteMonoRGBAPixels;

  ctx->Driver.WriteCI8Span        =NULL;
  ctx->Driver.WriteCI32Span       =NULL;
  ctx->Driver.WriteMonoCISpan     =NULL;
  ctx->Driver.WriteCI32Pixels     =NULL;
  ctx->Driver.WriteMonoCIPixels   =NULL;

  ctx->Driver.ReadRGBASpan        =fxDDReadRGBASpan;
  ctx->Driver.ReadRGBAPixels      =fxDDReadRGBAPixels;

  ctx->Driver.ReadCI32Span        =NULL;
  ctx->Driver.ReadCI32Pixels      =NULL;
}


#else


/*
 * Need this to provide at least one external definition.
 */

int gl_fx_dummy_function_span(void)
{
  return 0;
}

#endif  /* FX */
